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| Interface Summary | |
|---|---|
| ImmediateModeRenderer | |
| IndexData | An IndexData instance holds index data. |
| VertexData | A VertexData instance holds vertices for rendering with OpenGL. |
| Class Summary | |
|---|---|
| ETC1 | Class for encoding and decoding ETC1 compressed images. |
| ETC1.ETC1Data | Class for storing ETC1 compressed image data. |
| ETC1TextureData | |
| FileTextureData | |
| FrameBuffer | Encapsulates OpenGL ES 2.0 frame buffer objects. |
| ImmediateModeRenderer10 | An ImmediateModeRenderer allows you to perform immediate mode rendering as you were accustomed to in your desktop OpenGL environment. |
| ImmediateModeRenderer20 | Immediate mode rendering class for GLES 2.0. |
| IndexBufferObject | In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs. |
| IndexBufferObjectSubData | In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs. |
| MipMapGenerator | |
| PixmapTextureData | |
| ShaderProgram | A shader program encapsulates a vertex and fragment shader pair linked to form a shader program useable with OpenGL ES 2.0. |
| ShapeRenderer | Renders points, lines, rectangles, filled rectangles and boxes. |
| VertexArray | Convenience class for working with OpenGL vertex arrays. |
| VertexBufferObject |
A VertexData implementation based on OpenGL vertex buffer objects. |
| VertexBufferObjectSubData |
A VertexData implementation based on OpenGL vertex buffer objects. |
| Enum Summary | |
|---|---|
| ShapeRenderer.ShapeType | Shape types to be used with ShapeRenderer.begin(ShapeType). |
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