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java.lang.Objectcom.badlogic.gdx.physics.box2d.JointDef
public class JointDef
| Nested Class Summary | |
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static class |
JointDef.JointType
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| Field Summary | |
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Body |
bodyA
The first attached body. |
Body |
bodyB
The second attached body |
boolean |
collideConnected
Set this flag to true if the attached bodies should collide. |
JointDef.JointType |
type
The joint type is set automatically for concrete joint types. |
| Constructor Summary | |
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JointDef()
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| Method Summary |
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| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public JointDef.JointType type
public Body bodyA
public Body bodyB
public boolean collideConnected
| Constructor Detail |
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public JointDef()
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